Analogy and Interaction: Creating a context for curiosity through Games and Play
July 18 – September 7, 2018
This show is coordinated by the Simulations + Gaming + Role-Playing (SGR) Community of Scholars. This multi-disciplinary group brings together members of the UT community who share an interest in researching the development and use of simulations, gaming, role-playing, and similar strategies for teaching and learning. Such strategies are among the latest developments in higher education, and have been shown to create interactivity and collaboration, increase engagement and retention, deepen reflection and understanding, engender positive values and thoughtful behavior, and open authentic spaces for real-world problem-solving. Games and Simulations provide players/users with the opportunity to not only visualize, but to experience the world of a problem from a variety of perspectives.
Marrying Mr. Darcy
Marrying Mr. Darcy is a strategy card game for 2-6 players based on Jane Austen’s classic novel “Pride and Prejudice.”
Technology is often accused of disconnecting us from nature and the world around us, however Walden, a game posits a new genre of video game play, in which reflection and insight play an important role.
Embodied Labs works at the intersection of healthcare training and virtual reality storytelling to provide a culture shift solution that empowers every member of the care team to share their expertise and value one another.
The Cat and the Coup
The Cat and the Coup is a documentary videogame in which you play the cat of Dr. Mohammed Mossadegh, the first democratically elected Prime Minister of Iran. During the summer of 1953, the CIA engineered a coup to bring about his downfall. As a player, you coax Mossadegh back through significant events of his life by knocking objects off of shelves, scattering his papers, jumping on his lap and scratching him.
Abbreviated Summer Hours
CLOSED: Sunday and Monday
OPEN: Tuesday – Friday, 12 – 4 PM